
Seedance 2.0 Omni Reference: What It Is and How It Works
Omni reference in Seedance 2.0 means using image, video, audio, and text references as separate control signals instead of forcing one long prompt to do everything. Each input has a clear job: image for identity, text for intent, video for motion, and audio for rhythm.
Direct answer
Seedance 2.0 omni reference works by separating creative control across multiple inputs. Use an image to preserve the subject, a prompt to define the action, a video clip to guide movement, and audio when timing or rhythm matters.
Best input order
Start with the image reference, then add text, then add motion or audio only if needed. Too many controls at once can create conflicts. For prompt wording, pair this workflow with the plain-English prompt guide.
Reference stack
- Hero image: lock the subject, color palette, product shape, or character outfit.
- Text prompt: explain the exact action and what may change from the reference.
- Motion clip: guide body movement, camera path, object rotation, or pacing.
- Audio: match cuts, gestures, or energy to a beat when the clip depends on timing.
A practical workflow
- Upload the clearest reference image you have. Remove text overlays, watermarks, and clutter before using it.
- Write a short text prompt that states what should move and what should stay unchanged.
- Run a short draft without audio. If the main motion works, then test audio or longer duration.
- For repeated scenes, save a reference set and move successful shots into the API batch workflow.
Prompt examples for references
Use the uploaded product image as the identity reference. Preserve the exact bottle shape, label color, and cap. Animate only the environment: cold mist rolls behind the bottle, droplets form on glass. Camera: locked-off macro shot, 6 seconds, no new text.
When not to add more references
If a draft is almost correct, do not add another reference by default. First tighten the text: "same face", "same logo", "fixed camera", "front view only", or "no scene change." Add a motion clip only when the movement itself is hard to describe. Add audio only when rhythm is part of the creative value, such as dance, music visuals, beat-synced ads, or lip-timed character clips.
Build a clean reference stack
Begin with one strong image and one direct prompt. Add video or audio only when they solve a visible control problem.
Start creatingContinue the workflow
Apply the same prompt, reference and budget checks when moving between model versions.
- Seedance 2.0 API workflow
- Seedance 2.5 timed prompts
- Seedance 2.5 reference planning
- Seedance 2.5 duration and cost
Return to the complete guide library or compare API credit costs.